Guide for Eventide: Slavic Fable (2024)

This is an epilogue story that can only be started when you’ve beaten the main adventure at least once. You only need complete it – no need to play on expert, avoid using hints or skips, or solve any of the puzzles in a particular way.

Start a new game and choose the ‘Midsummer Night’ adventure.

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Select the bed several times until you take a Sheet. Examine the chest near the window and take a Stool. Examine the window. Move the curtain and plant to get Matches.

Use the stool on the bookcase on the left. Light the candle with the matches. Read the book then take the Trunk Token from underneath. Return to the trunk and open it with the token. Arrange the pieces to form a picture.

Take the Sheet from inside. Examine the window and use both sets of sheets. Exit through the window.

Examine the table. Pick up the map from the table. Take the Lockpick from under the map.

Zoom out and look at the window near the water. Use the lockpick to open the window and take a Candle from inside.

Return to the table. Find the pieces of the lamp and drag them into place.

Use the candle on the lantern and light it with the matches. Take the Lantern. Go up the stairs into the swamp.

Use the lantern for a scene. Zoom in on the bear. Take the Block from under a leaf left of the bear.

Back out and head further into the forest.

Zoom in on the nest on the ground. Take the Nest and the Handle in the grass just below it.

Examine the window of the house and take the Watering Can. Use the handle on the panel to get a Line.

Examine the door on the left. Use the block to start the puzzle. Select the four top-left squares to solve the puzzle.

Use the line to get a Line with Anchor. Examine the tree branches and use the line with anchor. Use the nest on the branch and the bird will give you a Snare Part.

Examine the area left of the door for a hidden object scene.

Complete it to get a Hoe. Return to where you found the nest and use the hoe on the ground. Take the Handle and Mold.

Go back to the bear and examine the trap he is stuck in. Use the snare part and the handle. Turn the handle to start another puzzle. Arrange the gears to make a path.

Pull the handle to remove the snare.

Go back to the mill. Zoom in on the window and use the watering can on the water to get a Full Watering Can.

Go forward again and look at the area on the left. Use the mold and the watering can to activate a hidden object scene.

Solve it to get Plantago. A scene will play. Use the plantago on the bear to reveal a new path. Follow it to a lodge.

Look at the box on the left. Take the Hat. Examine the area in front of the cabin. Use the hat to start a puzzle. Take the knife from the table. Use it on the pumpkin to take a jack-o-lantern. Zoom in on the shoes near the hat and take the coin. Examine the hanging basket and use the coin to open it. Take the corn and cheese from inside. Return to the shoes and use the cheese to take the laces. Examine the chicken and use the corn. Take the feather and the key.

Use the key to open the basket on the table. Take the safety pin from inside. Use the feather on the hat to take it. Examine the clothes on the right barrel and use the pin to repair them. Use the laces on the sticks to make a frame and use the jack-o-lantern, shirt, and hat to get a Scarecrow.

Return to the box and use the scarecrow to scare away the birds. Take the Pipe Part. Exit to the top left into the maze.

Take the Valve from the ground. Go back to the house.

Zoom in on the controls above the tub. Use the pipe part and the valve. Arrange the pieces to make a continuous path.

Take the Moon Token and, after a scene, a Ritual Dagger. Go forward into the maze.

Examine the wooden statue. Take the horn from the lower right and attach it to the upper left. Take the eye from the hand and put it into the socket of the left face. Take the coin from the mouth and put it in the circle on the right. Take the tooth and put it in the right mouth. A symbol will be revealed.

Zoom out and reveal the two hidden symbols on the trees near the paths. Follow the matching symbol: to the left.

Take the Arrow from the tree. Use it on the Crossbow to take it. Use the crossbow to shoot down the hanging medallion. Examine it to find a symbol. Find the two symbols near the paths and then follow the matching symbol: to the left.

Take the Maze Token from near the owl. Examine the box and use the token. Arrange the pieces to form a picture.

Open the box to find a rune. Reveal the two runes on the trees again and follow the rune that matches: to the left.

Walk up to the statue in the back. Take the Twig from the lower left.

Examine the circle in the middle. Use the twig to sweep the area clean. Take the Flower Token from the hole. Put the vase from the upper left into the hole to start a hidden object scene.

Complete it to get Vase with Flowers.

Examine the statue and use the flower vase and the ritual dagger to get a Sun Token. Look at the panel on the right. Use the sun, flower, and moon tokens in the respective holes. Move the parts of the picture into the holes.

Turn the handle to open a path. Follow it.

Take the Fern Flower from the center.

Go back one screen for a scene. Exit to the left to the village which takes you directly back to your room. Use the flower on your mother to unlock:

Good Heart

You finished the additional Story

Guide for Eventide: Slavic Fable (11)

Guide for Eventide: Slavic Fable (12)Guide for Eventide: Slavic Fable (13)Guide for Eventide: Slavic Fable (14)

Enjoy the conclusion to this fairy tale and another completion!

3. Story walkthrough

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Guide for Eventide: Slavic Fable (2024)

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